
단체 배경샷
커미션용 배경을 먼저 고른 뒤 여러 캐릭터를 자연스럽게 흩어 배치하는 단체샷 가이드입니다. 권장 인원수는 4명에서 8명입니다.
Guide Preview
커미션용 배경 이미지를 먼저 고른 뒤, 캐릭터 원본 이미지를 함께 넣고 짧은 요청 문구로 생성하는 방식이 가장 안정적입니다.
메이플스토리 캐릭터에 프롬프트를 미리 적용해 만든 예시 이미지를 모아두었습니다. 원하는 프롬프트 문구를 참고해 스타일 방향을 고를 수 있으며, 실제 결과는 사용하는 이미지 생성 모델에 따라 달라질 수 있습니다.
사용 방법


커미션용 배경을 먼저 고른 뒤 여러 캐릭터를 자연스럽게 흩어 배치하는 단체샷 가이드입니다. 권장 인원수는 4명에서 8명입니다.
Guide Preview
커미션용 배경 이미지를 먼저 고른 뒤, 캐릭터 원본 이미지를 함께 넣고 짧은 요청 문구로 생성하는 방식이 가장 안정적입니다.

참고 이미지의 포즈와 그림체는 그대로 유지하고, 얼굴과 헤어만 원본 캐릭터 기준으로 바꾸는 예시입니다.
Prompt Preview
Edit the provided dororong reference image itself instead of generating a new illustration from scratch. use the provided dororong pose image as the base composition and preserve it almost exactly. Do not redesign or fully redraw the body. Keep the exact same crawling pose, same low body position, same side-view mascot silhouette, same paws, same torso, same lower body, same simple line art, same clean white background, and same pure white mascot body. Edit only the face and hair area so it reflects the original character reference identity. Only replace the facial identity and hair identity with those from the original MapleStory character reference image. Preserve the cute side-view crawling mascot pose, the lifted front paw, the rounded body, the exact silhouette, the simple style, and the pure white body. The lower body, torso, arms, legs, and back must remain plain white with no outfit coloring applied. lock the lower body to the dororong reference exactly. Keep the same rear-half anatomy and silhouette: the same rounded back curve, same hip placement, same compact rounded butt shape, same short hind leg placement, same back paw size, same low belly line, and the same smooth tail-less mascot rear silhouette. The lower body must look like the original dororong reference, not like a bear, cat, puppy, or other animal reinterpretation. Apply the character identity mainly through the face, bangs, hair shape, hair color, eyes, and small head-area details only. Remove and exclude any card frame, logo, text, level label, name label, world label, or other UI if present. preserve the original character identity from the reference image, keep the original hair color, hairstyle, eye color, face shape, facial expression mood, outfit identity, accessories, silhouette, and overall recognizability from the source image, but exclude any weapon from the final image. Ignore any card frame, border, logo, name text, level text, UI panel, watermark, or screenshot interface from the reference and use only the character itself, use the original character reference image for the face and identity details, especially the eyes, hair color, bangs, hairstyle, facial proportions, and recognizable expression. At the same time, use a separate pose reference for the body language and silhouette only. Match the pose reference closely: a tiny super-deformed mascot body, low-to-the-ground crawling stance, side-facing chibi animal-like posture, rounded back, short legs, and lifted front paw gesture. Keep the final result as the same original character transformed into that exact cute mascot-like pose rather than a different creature, keep the pose reference image's body, pose, proportions, silhouette, line quality, and overall drawing style essentially unchanged. Preserve the same simple mascot body, same side-view crawling stance, same rounded outline, same pure white body, same clean white background, and same minimal cute visual language. Change only the face and hair area so it reflects the original character identity, keep exactly one character only, no additional props, single centered figure only, not a sticker sheet, not a lineup, not a set of multiple chibis, keep one clear subject only, keep the character slightly smaller in the frame, do not zoom in too much, leave generous breathing room around the subject, subject occupies roughly 40 to 60 percent of the image, single continuous scene, only one character appears in the image, show the character only once, no split screen, no multi-panel layout, no three-panel composition, no collage, no character sheet, no multiple versions of the same character, no repeated character placement, no multiple camera angles, no extra characters

원본 캐릭터 특징을 유지하면서 파스텔 톤과 사랑스러운 애니메이션 무드로 바꾸는 예시입니다.
Prompt Preview
MapleStory character portrait, cute anime illustration, pastel palette, glossy eyes, fluffy rendering, soft rim light, charming pose, slight tilted head, soft hand gesture near the face, close portrait framing, highly detailed outfit, preserve the original character identity from the reference image, keep the original hair color, hairstyle, eye color, face shape, facial expression mood, outfit identity, accessories, silhouette, and overall recognizability from the source image, but exclude any weapon from the final image. Ignore any card frame, border, logo, name text, level text, UI panel, watermark, or screenshot interface from the reference and use only the character itself, reinterpret the original character in a softer and cuter anime mood without losing identity, use a pose and camera framing that naturally fits the style and mood of this prompt, avoid default neutral standing if the concept suggests a better composition, keep the character slightly smaller in the frame, do not zoom in too much, leave generous breathing room around the subject, subject occupies roughly 40 to 60 percent of the image, single continuous scene, only one character appears in the image, show the character only once, no split screen, no multi-panel layout, no three-panel composition, no collage, no character sheet, no multiple versions of the same character, no repeated character placement, no multiple camera angles, no extra characters

참고 이미지의 캐릭터 특징을 유지한 채 토끼귀 모자와 유치원복 감성의 치비로 바꾸는 예시입니다.
Prompt Preview
masterpiece, best quality, ultra detailed, adorable chibi anime character, full body, front view, standing, anime style, soft blush, small calm face, light soft pastel colors, gentle lighting, kawaii, smooth shading, highly detailed illustration, preserve the original character identity from the reference image, keep the original hair color, hairstyle, eye color, face shape, facial expression mood, outfit identity, accessories, silhouette, and overall recognizability from the source image, but exclude any weapon from the final image. Ignore any card frame, border, logo, name text, level text, UI panel, watermark, or screenshot interface from the reference and use only the character itself, reinterpret the original character into a cute kindergarten-inspired bunny theme, pastel blue bunny ear hat with pink pom-pom, floppy rabbit ears, small bunny decoration on the hat, light blue short-sleeve collared top, yellow apron-style outfit, pink bunny pocket detail, a pink bucket with a white flower in one hand and a small playful free-hand gesture in the other, white frilly socks, yellow rain boots with tiny flower decorations, one foot slightly forward, tiny playful arm movement, balanced full-body framing, subject occupies only about 60 percent of the frame height, generous clean margin around the character, single centered figure only, not a sticker sheet, not a lineup, not a set of multiple chibis, keep one clear subject only, use a pose and camera framing that naturally fits the style and mood of this prompt, avoid default neutral standing if the concept suggests a better composition, single continuous scene, only one character appears in the image, show the character only once, no split screen, no multi-panel layout, no three-panel composition, no collage, no character sheet, no multiple versions of the same character, no repeated character placement, no multiple camera angles, no extra characters

원본 캐릭터 외형을 유지하면서 하얀 후디와 베레모 무드의 파스텔 치비로 바꾸는 예시입니다.
Prompt Preview
Cute chibi anime character with a soft pastel color palette, approximately 2-head-tall SD proportions, oversized round head and tiny body, rosy cheeks, calm slightly expressionless face, soft lighting, smooth cel shading, rounded lines, delicate gradients, adorable kawaii aesthetic, highly detailed, high quality, standing, looking front, with a shy inward posture, slightly turned shoulders, relaxed arms hidden in oversized sleeves, white oversized hoodie mood, white beret with a small red heart decoration mood, barefoot mood, preserve the original character identity from the reference image, keep the original hair color, hairstyle, eye color, face shape, facial expression mood, outfit identity, accessories, silhouette, and overall recognizability from the source image, but exclude any weapon from the final image. Ignore any card frame, border, logo, name text, level text, UI panel, watermark, or screenshot interface from the reference and use only the character itself, reinterpret the original character into a cozy soft chibi version without losing identity, create exactly one final standalone illustration, generate only one single character, one subject only, one body only, show the character only once, centered alone in the frame, medium-large full-body composition, no duplicate character, no second character, no trio, no lineup, no alternate pose version, keep a single clean empty background scene, not a sticker sheet, not a character turnaround sheet, not a reference sheet, not a comic panel, not a collage, single centered figure only, not a sticker sheet, not a lineup, not a set of multiple chibis, keep one clear subject only, use a pose and camera framing that naturally fits the style and mood of this prompt, avoid default neutral standing if the concept suggests a better composition, single continuous scene, only one character appears in the image, show the character only once, no split screen, no multi-panel layout, no three-panel composition, no collage, no character sheet, no multiple versions of the same character, no repeated character placement, no multiple camera angles, no extra characters

원본 캐릭터 특징을 유지하면서 따뜻한 손그림 판타지 애니메이션 감성으로 바꾸는 예시입니다.
Prompt Preview
MapleStory character in a warm hand-painted fantasy animation scene, soft natural color palette, gentle sunlight, lush greenery, whimsical village atmosphere, expressive but simple face, painterly background, delicate hand-drawn outlines, subtle watercolor-like texture, cozy adventure mood, cinematic composition, walking pose through a village path, light breeze in hair and clothes, medium-wide storytelling shot, highly detailed but organic illustration, preserve the original character identity from the reference image, keep the original hair color, hairstyle, eye color, face shape, facial expression mood, outfit identity, accessories, silhouette, and overall recognizability from the source image, but exclude any weapon from the final image. Ignore any card frame, border, logo, name text, level text, UI panel, watermark, or screenshot interface from the reference and use only the character itself, reinterpret the original character into a warm nostalgic fantasy animation mood without losing identity, use a pose and camera framing that naturally fits the style and mood of this prompt, avoid default neutral standing if the concept suggests a better composition, single continuous scene, only one character appears in the image, show the character only once, no split screen, no multi-panel layout, no three-panel composition, no collage, no character sheet, no multiple versions of the same character, no repeated character placement, no multiple camera angles, no extra characters

원본 캐릭터의 의상 정체성을 유지하면서 무기 없이도 박력 있는 전투 구도로 바꾸는 예시입니다.
Prompt Preview
MapleStory hero in fantasy battle scene, dynamic energy burst effect, dramatic lighting, floating debris, cinematic composition, magic aura, vivid energy trails, mid-action attack pose, foreshortened perspective, low camera angle, diagonal composition, preserve the original character identity from the reference image, keep the original hair color, hairstyle, eye color, face shape, facial expression mood, outfit identity, accessories, silhouette, and overall recognizability from the source image, but exclude any weapon from the final image. Ignore any card frame, border, logo, name text, level text, UI panel, watermark, or screenshot interface from the reference and use only the character itself, keep the original outfit identity while transforming the scene into a dramatic battle moment powered by body motion or magic only, no weapon in hand, use a pose and camera framing that naturally fits the style and mood of this prompt, avoid default neutral standing if the concept suggests a better composition, single continuous scene, only one character appears in the image, show the character only once, no split screen, no multi-panel layout, no three-panel composition, no collage, no character sheet, no multiple versions of the same character, no repeated character placement, no multiple camera angles, no extra characters

원본 캐릭터 얼굴과 헤어스타일을 살리면서 감성적인 프로필 구도로 정리하는 예시입니다.
Prompt Preview
MapleStory character profile shot, emotional portrait, warm sunset glow, gentle bokeh, soft smile, delicate linework, dreamy atmosphere, premium avatar illustration, upper-body portrait, looking slightly away from camera, subtle shoulder turn, soft candid composition, preserve the original character identity from the reference image, keep the original hair color, hairstyle, eye color, face shape, facial expression mood, outfit identity, accessories, silhouette, and overall recognizability from the source image, but exclude any weapon from the final image. Ignore any card frame, border, logo, name text, level text, UI panel, watermark, or screenshot interface from the reference and use only the character itself, keep the original face and hairstyle recognizable while refining the mood into an emotional portrait, use a pose and camera framing that naturally fits the style and mood of this prompt, avoid default neutral standing if the concept suggests a better composition, single continuous scene, only one character appears in the image, show the character only once, no split screen, no multi-panel layout, no three-panel composition, no collage, no character sheet, no multiple versions of the same character, no repeated character placement, no multiple camera angles, no extra characters

원본 캐릭터 실루엣과 의상 포인트를 유지하면서 수채화 감성으로 바꾸는 예시입니다.
Prompt Preview
MapleStory character watercolor illustration, soft brush strokes, translucent layered pigments, textured paper background, gentle pastel wash, delicate facial expression, storybook atmosphere, subtle floral accents, graceful seated or lightly turning pose, airy negative space, illustration-book composition, high detail, preserve the original character identity from the reference image, keep the original hair color, hairstyle, eye color, face shape, facial expression mood, outfit identity, accessories, silhouette, and overall recognizability from the source image, but exclude any weapon from the final image. Ignore any card frame, border, logo, name text, level text, UI panel, watermark, or screenshot interface from the reference and use only the character itself, reinterpret the original character with watercolor softness while preserving recognizable design cues, use a pose and camera framing that naturally fits the style and mood of this prompt, avoid default neutral standing if the concept suggests a better composition, single continuous scene, only one character appears in the image, show the character only once, no split screen, no multi-panel layout, no three-panel composition, no collage, no character sheet, no multiple versions of the same character, no repeated character placement, no multiple camera angles, no extra characters

카드 테두리와 이름, 레벨, 월드 같은 UI는 제외하고 캐릭터만 어린아이 손그림처럼 추출하는 예시입니다.
Prompt Preview
Extract only the central MapleStory character from the reference card image and completely ignore the surrounding card design. Remove the card frame, beige border, logo, name text, job text, level number, world text, popularity text, labels, divider lines, corner decorations, and every other UI element or written detail from the source. Create a standalone full-body character illustration only. preserve the original character identity from the reference image, keep the original hair color, hairstyle, eye color, face shape, facial expression mood, outfit identity, accessories, silhouette, and overall recognizability from the source image, but exclude any weapon from the final image. Ignore any card frame, border, logo, name text, level text, UI panel, watermark, or screenshot interface from the reference and use only the character itself, preserve the original pose, facial identity, hairstyle, outfit colors, and overall recognizability of the character itself, but do not recreate any card layout or interface. Render the character as if a 3 to 4 year old child drew it with crayons on white paper. Use a round simple face, tiny dot eyes, minimal line nose and mouth, thick rough crayon or oil pastel outlines, shaky crooked contours, messy coloring that slightly goes outside the lines, visible gaps in coloring, awkward cute body proportions, simplified sparkles and effects like childish doodles, clean empty background, character only. single centered figure only, not a sticker sheet, not a lineup, not a set of multiple chibis, keep one clear subject only, single continuous scene, only one character appears in the image, show the character only once, no split screen, no multi-panel layout, no three-panel composition, no collage, no character sheet, no multiple versions of the same character, no repeated character placement, no multiple camera angles, no extra characters
원본 캐릭터 색상과 장비 포인트를 유지하면서 게임풍 픽셀 실루엣으로 재해석하는 예시입니다.
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MapleStory character pixel art, retro RPG sprite illustration, crisp pixel edges, vibrant palette, tiny decorative effects, nostalgic game UI feeling, full-body sprite, natural readable idle pose or small expressive gesture, not a stiff symmetrical default stance, simple in-map composition, sprite-friendly silhouette, square game-canvas framing, turn the character itself into true low-resolution pixel art, render the entire body, face, hair, outfit, and accessories as a hand-crafted game sprite made of visible square pixels, block-by-block pixel clusters only, limited color count, no smooth painted rendering on the character, no anime illustration rendering, no painterly character shading, keep the character and background in the same pixel art style, make the character feel grounded on the map floor or platform with correct scale and subtle contact shadow, preserve a MapleStory in-game sprite feeling rather than a separate fan-art illustration, preserve the original character identity from the reference image, keep the original hair color, hairstyle, eye color, face shape, facial expression mood, outfit identity, accessories, silhouette, and overall recognizability from the source image, but exclude any weapon from the final image. Ignore any card frame, border, logo, name text, level text, UI panel, watermark, or screenshot interface from the reference and use only the character itself, simplify the original character into readable pixel shapes while preserving identity, avoid dramatic perspective or painterly posing, use a pose and camera framing that naturally fits the style and mood of this prompt, avoid default neutral standing if the concept suggests a better composition, keep the character slightly smaller in the frame, do not zoom in too much, leave generous breathing room around the subject, subject occupies roughly 40 to 60 percent of the image, single continuous scene, only one character appears in the image, show the character only once, no split screen, no multi-panel layout, no three-panel composition, no collage, no character sheet, no multiple versions of the same character, no repeated character placement, no multiple camera angles, no extra characters

원본 캐릭터의 의상과 장식을 유지하면서 피규어 같은 3D 스타일로 바꾸는 예시입니다.
Prompt Preview
MapleStory character 3D render, stylized figurine look, studio lighting, glossy materials, soft shadow floor, collectible toy aesthetic, showroom turn-three-quarter pose, product-shot camera angle, clear silhouette emphasis, high detail costume, preserve the original character identity from the reference image, keep the original hair color, hairstyle, eye color, face shape, facial expression mood, outfit identity, accessories, silhouette, and overall recognizability from the source image, but exclude any weapon from the final image. Ignore any card frame, border, logo, name text, level text, UI panel, watermark, or screenshot interface from the reference and use only the character itself, reinterpret the original character as a stylized 3D collectible while preserving recognizable design details, use a pose and camera framing that naturally fits the style and mood of this prompt, avoid default neutral standing if the concept suggests a better composition, keep the character slightly smaller in the frame, do not zoom in too much, leave generous breathing room around the subject, subject occupies roughly 40 to 60 percent of the image, single continuous scene, only one character appears in the image, show the character only once, no split screen, no multi-panel layout, no three-panel composition, no collage, no character sheet, no multiple versions of the same character, no repeated character placement, no multiple camera angles, no extra characters

원본 캐릭터 정체성은 유지한 채 어두운 세계관 무드와 극적인 연출을 더하는 예시입니다.
Prompt Preview
MapleStory character in dark fantasy realm, crimson moonlight, eerie fog, gothic costume details, intense gaze, atmospheric shadows, cursed forest backdrop, dramatic side-facing stance, cape or costume flow, off-center moody composition, preserve the original character identity from the reference image, keep the original hair color, hairstyle, eye color, face shape, facial expression mood, outfit identity, accessories, silhouette, and overall recognizability from the source image, but exclude any weapon from the final image. Ignore any card frame, border, logo, name text, level text, UI panel, watermark, or screenshot interface from the reference and use only the character itself, deepen the mood into dark fantasy without losing the original character identity, use a pose and camera framing that naturally fits the style and mood of this prompt, avoid default neutral standing if the concept suggests a better composition, single continuous scene, only one character appears in the image, show the character only once, no split screen, no multi-panel layout, no three-panel composition, no collage, no character sheet, no multiple versions of the same character, no repeated character placement, no multiple camera angles, no extra characters